Soft forms painted flat across the sheet, then cut back into with lines the colour of the paper. Each form is carved parallel to its own edge, and the bare ground is left to be ground.
A football badge in the manner of the modern rebrand: a silhouette, a field cut once or not at all, and one bold emblem in the middle.
Streamlines seeded on a Poisson disk, packed until they run out of room.
Two flat colours split by soft shapes, each region hatched with dotted strokes that follow a field derived from the shapes themselves.
A chain of nodes that keeps adding to itself while being pushed apart, until the only room left is folded.
Two chemicals on a grid, one feeding on the other. Spots, mazes and dividing cells out of two numbers, contoured into line work.
Every point on the sheet claimed by its nearest site, then the sites moved to the middle of what they claimed, over and over.
Particles released one at a time, staggering about at random until they touch what is already there and freeze. Dendrites, from nothing but that.
Every cell holds every tile at once, until picking one for the most constrained cell rules options out of its neighbours, and theirs.
A short string, rewritten into a long one by a couple of rules, then read out loud by a turtle with a pen.
One rectangle cut in two, then both halves cut in two, until something says stop. Layout rather than texture.
Three rules — keep your distance, match your neighbours, stay with them — and the paths every agent took while obeying them.
A grid, a rule that can only see its immediate neighbours, and a clock. Everything on the sheet after the first row is the rule.
Agents that leave a trail, follow the strongest trail they can see, and let the rest evaporate. Transport networks, with nothing planning them.
Noise looked up where noise has already been, and read as a potential rather than an angle. Why some flow fields look like smoke and others like hair.
Throw a dart, and if it landed somewhere empty, grow a circle there until it touches something. The composition is the order things were placed in.
Six ways to grow a spanning tree over the same grid. Same guarantee every time, and six completely different textures.
One silhouette — a cactus, a hand, a bust — as a bare outline or filled flat, with every proportion of it rolled fresh.